Interactive Particles
Canvas-based particle system for responsive hero sections
$3
Prompt Only
$9
Full Code
⚡ No Dependencies
Pure React + SVG
V0 Prompt
Use this prompt in v0.app to generate the component yourself
$3
Create an interactive Interactive Particles component for hero sections with the following characteristics:
## Requirements:
- Mouse movement and touch tracking with real-time interaction
- Canvas-based particle system that creates animated particles
- Particles respond to user proximity with visual feedback
- Smooth animations with gravity effect
- Interactive zones that expand on hover/touch
- Connection lines between center point and cursor
- Minimalista design with black and white colors
- ...Component Code
Copy this component to your React project
$9
'use client'
import { useRef, useEffect, useState } from 'react'
export default function InteractiveHero() {
const canvasRef = useRef<HTMLCanvasElement>(null)
const containerRef = useRef<HTMLDivElement>(null)
const mouseRef = useRef({ x: 0, y: 0, isActive: false })
const particlesRef = useRef<Array<{
x: number
y: number
vx: number
vy: number
life: number
}>>([])
const animationRef = useRef<number | null>(null)
useEffect(() => {
const canvas = canvasRef.cu...Documentation
Complete guide with installation and customization
Free
# Interactive Particles Component - Documentation
## What is this?
An interactive particle system component designed for hero sections. It creates animated particles that respond to mouse movement and touch, with smooth fade effects and interactive visual feedback.
## Installation
1. Copy the component code to your project: `components/InteractiveHero.tsx`
2. Import it in your page:
```typescript
import InteractiveHero from '@/components/InteractiveHero'
```
3. Use it in a flex container:
...How to Use
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